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The Valorant beta was released during the height of the global pandemic, where online entertainment, esports and gaming markets were at an all time high,

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To break into this industry, I tried to build a community hosting online esports tornaments, producing entertainment for viewers, promotion for teams and competitive enviroments for players.

a competitive.

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This tournament was not restricted by the Blizzard Community License allowing us to charge an entrance fee and have a prize pool. 

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My roles and responsibilities were mirrored in the

January Jamboree and February Fiesta

I created the broadcast overlay and accompanying graphics and animations which were used for Valorant + Saturday Showdown and were later repurposed for Team Finest IL Esports tournament. Working with Team Finest allowed us to hit 300 live viewers

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As the Valorant Beta client didn’t support multiple spectators, to run the broadcast we needed; two commentators, in game camera man (observer) and a live producer.

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