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The Valorant beta was released during the height of the global pandemic, where online entertainment, esports and gaming markets were at an all time high,
To break into this industry, I tried to build a community hosting online esports tornaments, producing entertainment for viewers, promotion for teams and competitive enviroments for players.
a competitive.
This tournament was not restricted by the Blizzard Community License allowing us to charge an entrance fee and have a prize pool.
My roles and responsibilities were mirrored in the
I created the broadcast overlay and accompanying graphics and animations which were used for Valorant + Saturday Showdown and were later repurposed for Team Finest IL Esports tournament. Working with Team Finest allowed us to hit 300 live viewers
As the Valorant Beta client didn’t support multiple spectators, to run the broadcast we needed; two commentators, in game camera man (observer) and a live producer.
